Ludo rules
The rules this game plays by.
- Roll a six to bring a pawn out of the yard. A six also gives you another roll.
- Three sixes in a row lose your turn.
- Move one pawn by the number you roll. A pawn needs the exact number to reach the centre.
- Land on an opponent to send it back to its yard, and roll again. Start squares and star squares are safe.
- The first player to bring all four pawns to the centre wins.
- When all your pawns are stuck in the yard, sixes come more often, so nobody waits for long.